Middle School Game Design 2

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It’s time to take your Game Design knowledge up a level! You built your game design skills and Scratch techniques in the first part of this course. By the end, you wrote your game design document. Now you are ready to start developing that game! You’ll create details and add component pieces in a game while learning to prototype, troubleshoot, and test.

Middle School Game Design 1

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We love to play video games, but have you ever wanted to build your own? If you are interested in a career in technology but also want a creative outlet, Game Design might be the field for you. Learn how to build a game from the ground up in this interactive and hands-on course that will teach you all the ins and outs of making your own game.

Middle School Photography

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Photographs are all around us, and each helps to tell a story. Now it’s time for you to create your story through photos you learn how to take in part A of this course. Learn the basics of using a camera, lighting, and how to choose great subjects to create magazine-worthy photos and amaze your friends and family with your skills.

Do you have vacation photos or pics of your pet that need a little editing? How about getting ready to add that new selfie you took to your social media platform? Taking photos is an art, and editing photos is a skill that many photographers seek to master. In part of this course, explore how to manipulate angles and lighting, the purpose for different types of photo files, how to use different software to edit photos, and safe places you can store them. You’ll be well on your way to being an editing guru when you’re done with this course.

Required Materials
  • Digital camera: “point and shoot” or above
  • USB cable, as needed to transfer photos
  • Audio recording device
  • Video recording device
  • An everyday household object (like a TV, refrigerator, etc.)
  • Assorted food items
  • Backdrop (blanket, construction paper, sheet, etc.)
  • Word processing software
  • Slide presentation software
  • Online timeline creator

Note: A Smartphone may be used for most required tasks; however, appropriate applications will need to be installed to allow the student to make the necessary adjustments to the camera mode, shutter speed, and aperture.

Art 3

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Prerequisite: Art 1 and Art 2

In Art III, students will be introduced to design elements and principles, as well as contemporary art-making processes and the act of conceptual thinking. The Art III curriculum is designed to cover a half-year of instruction but can be completed at each student’s own pace.


  • Art Journaling
  • Social Justice Graphic Novel
  • Hockney Photographic Collage
  • Museum Curation and Narration
  • Identifying Group Triptych
  • Assemblage
  • Masking Tape Murals

Art 2

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Prerequisite: Art 1

In Art II, students transition from exploratory art discovery to a more discipline-based approach. This new approach focuses on developing students’ skills and techniques as well as content knowledge, while still allowing for exploration and individuality. Students have the opportunity to act as real artists through repeated sketching, concept development, and continued research and observation activities while they work with a variety of media. Art II includes a strong focus on independent, creative thinking and problem solving through project-based learning. This course is designed to cover a half year of instruction, but it can be completed at each student’s own pace. The project-based activities have dedicated, multi-day lessons to allow students time to sufficiently and successfully develop their ideas and artwork.

Art 1

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Art I encourages students to collaborate to create art. Students investigate how art can be personally significant while learning to be open to new artistic ideas, materials, methods, and creative approaches. In this course, students also explore the ways in which art equipment and materials can affect the environment. They study why and how artistic design can influence people, and they design art for a diverse population. Students also determine whether works of art successfully communicate their intended message. This course introduces three-dimensional art, and students compare two-dimensional and three-dimensional pieces before creating their own 3-D artwork. They will view art from around the world and determine what the works reveal about the values and lifestyles of the people depicted in the works. Finally, students learn the importance of preserving art and the ways in which to critique art.

Piano 1

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Whether you love music, want to play piano or keyboard for your family and friends, or desire to be a music star, this course is a great place to start. No prior music experience is needed. You will learn the fundamentals of music and the basic skills necessary to play a wide variety of music styles. Your teaching guide, Analine, will take you through each step of this journey towards becoming a skilled pianist and musician.

Required Materials:
  • Students will need a functioning keyboard instrument (acoustic or electronic). Common types of acoustic keyboard instruments include upright pianos and grand pianos. The keys on acoustic pianos are touch-sensitive so that when you press the keys lightly, you produce a soft sound, and when you press the keys heavily, you produce a louder sound. Common types of electronic keyboard instruments include digital pianos and electric keyboards. A digital piano is designed to feel—and sound like—an acoustic piano, having the same number of touch-sensitive keys. An electric keyboard may or may not have touch-sensitive keys and usually has fewer keys and more sound effects than a digital piano.
  • Students will need a way to record and submit video performances to their instructor. (This can be done via a webcam and microphone connected to a computer. Other alternatives include a smartphone, tablet, or digital camera.)